{"product_id":"tome-of-world-building","title":"Tome of World Building","description":"\u003cdiv class=\"product__description rte quick-add-hidden\"\u003e\n\u003cp\u003eThis sourcebook for world creation is system-neutral, and can be used with any fantasy roleplaying game, of any edition.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"text-italic\"\u003e\u003cspan class=\"bold\"\u003eThe Tome of World Building\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003eis written by ENNIE-award winning author Matt Finch, author of the critically-acclaimed\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003e\u003cspan class=\"bold\"\u003e\u003ca href=\"https:\/\/iglootree.com\/products\/swords-wizardry-fiends-foes-copy?_pos=1\u0026amp;_sid=601798d19\u0026amp;_ss=r\" target=\"_blank\" title=\"Tome of Adventure Design\" rel=\"noopener\"\u003eTome of Adventure Design\u003c\/a\u003e\u003ca href=\"https:\/\/www.mythmeregames.com\/products\/tome-of-adventure-design-hardcover-book\" rel=\"noopener\" target=\"_blank\"\u003e\u003c\/a\u003e\u003c\/span\u003e\u003c\/span\u003e. Using the\u003cspan\u003e \u003c\/span\u003e\u003cspan class=\"text-italic\"\u003e\u003cspan class=\"bold\"\u003eTome of World Building\u003c\/span\u003e\u003c\/span\u003e, you can create fantasy worlds quickly and fill them out with a wealth of detail from the random-generation tables in this book.\u003c\/p\u003e\n\u003cp\u003eThis book contains advice, real-world facts, systems, and LOTS of random generation tables to help you create a fantasy world for tabletop adventuring.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eThe World\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eThis chapter walks you through creating the pattern of continents in the world, and generating a historical cataclysm responsible for the fall of any earlier civilizations (plus some very good reasons for having such a cataclysm in the world's past).\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eOther Continents\u003c\/strong\u003e:\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003eWe don't advise trying to create the whole world until your players have started adventuring in their \"home\" continent and you get a feel for their goals and capabilities. Therefore, this chapter lets you create quick snapshots of the continents where the players most likely won't ever visit. What's out there may affect the home continent, and this gives you seeds for lots of weird, high level adventures.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eThe Home Continent\u003c\/strong\u003e:\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003eGenerate the map of the home continent, one cultural basin at a time. Cultural basins usually contain 3 to 5 countries which will share a cultural template, with each country varying from it in one way or another. Major historical events for each culture, and much more!\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eCountries\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eDetails and unique features for the countries you generate.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eTerrain and Borders\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eThis is where we talk about wilderness of many types! All that isn't part of a country is part of the wild and untamed land that the characters might explore.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eIlluminarchies\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eGenerating world-spanning or region-spanning conspiracies, societies, orders of knighthood, monastic orders, and cults that insinuate their way into politics and warfare.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eLegendary Locations\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eEvery world needs lots of odd places on the map for characters to look into. Strongholds, ruins, religious locations, libraries, and other types of legendary location can be generated with these tables.\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"bold\"\u003e\u003cstrong\u003eAND MORE\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003eThe book also includes chapters on cities and settlements, deities and religion, personalities, mythic locations (even more metal than the legendary locations), and Monstrous Leaders, plus a selection of useful real-world facts!\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Mythmere Games","offers":[{"title":"Default Title","offer_id":58711398515032,"sku":null,"price":45.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0867\/0340\/7448\/files\/513972.webp?v=1791553401","url":"https:\/\/iglootree.com\/products\/tome-of-world-building","provider":"Iglootree","version":"1.0","type":"link"}